DFAD is seeking a talented Sound Designer with great taste and proven experience in video game audio for two projects - an RPG and FPS. You should have a strong background in designing sound for weapon sfx, and animals/creatures. While you won’t be responsible for full technical implementation, you must understand how to integrate sound into game engines, prepare audio assets, and work with FPSs and RPGs in-game. In this role, you'll design and polish audio that is hyperrealistic or fully realistic - no animation or cartoony. You'll work with our source recordings or record sources from scratch if needed. While you might sometimes help with studio maintenance or admin tasks, your main focus is sound design and supporting the audio team. If you’re passionate about game audio, have hands-on experience, and thrive in fast-paced environments, get in touch.
Responsibilities (What You Will Do):
Minimum Qualifications (Who You Are):
Contract Length: 6 Months
This is a hybrid position open to candidates globally. Although most work can be performed remotely, an occasional onsite presence in Los Angeles for foley recording sessions may be necessary. Compensation will be determined based on local market conditions and legal requirements, with salary ranges tailored to each region. DFAD offers an inclusive work environment that fosters innovation, creativity, and professional growth. If this opportunity excites you as much as it does us, we'd love to meet you. Join us in creating worlds that move people!
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