Senior Game Designer (Combat) Job at Sony Playstation, Santa Monica, CA

YUdPRFl4Z0hBNVhtSWZRMDc5d25USzh3MHc9PQ==
  • Sony Playstation
  • Santa Monica, CA

Job Description

Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Ability to work hybrid from our Santa Monica, CA based studio is required. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet and we'd love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our design team! What you will do : Pitch, design, implement, and own enemy NPC archetypes Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you’re owning Write and maintain documentation that establishes the core vision of the enemy archetypes Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines Effective and respectful communicator and collaborator, both with other designers and members of other departments Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences Mentor junior designers and contribute to the overall growth of the design team What skills you will use : 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games At least one shipped title as a combat designer or similar role Experience with behavior trees or similar NPC AI concepts preferred Strong coding ability: Computer Science degree preferred though not required Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting) Welcomes feedback on their work and embraces the “let’s try it” mentality Proficient and effective communication skills, including diagramming and sketching Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends Knowledge of narrative structure and how it intersects with gameplay and combat A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful Strong leadership and mentoring skills

#LI-CW1

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans. Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below.

$145,100 — $181,400 USD

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. #J-18808-Ljbffr Sony Playstation

Job Tags

Similar Jobs

Leap Academy University Charter School

Recruiter Job at Leap Academy University Charter School

 ...DistrictDate Posted:5/29/2025Location:District POSITION : RecruiterQUALIFICATIONS : Experience with recruitment toolsExperience...  ...nationally (including HBCUs and HSIS); attending in-person and virtual career fairs and events; managing communications with key organizations... 

Yoh, A Day & Zimmermann Company

Executive Assistant - Legal Job at Yoh, A Day & Zimmermann Company

Executive Assistantfor2 Executives within Legal Department with Large Media Company 3 Month Assignment Hybrid- Must be local to San Mateo and work 2x per week onsite Pay Range- $34-$52 hr w2 The Executive Assistant will support the Legal, IP & Business Affairs...

Lutz

Data Analyst Job at Lutz

 ...we deliver peace of mind by aligning our work with what matters most to our clients and...  ...is more than just a buzzword. TECH | DATA ANALYTICS Lutzs Data Analytics team bridges...  ..., too. MAKE AN IMPACT As a Data Analyst, you will : Understand client needs... 

Silver Treasures

Retirement Home Cook/Cleaner/Support Job at Silver Treasures

 ...Support Specialist to join our team at Silve Treasure Retirement Home. This role is integral to ensuring our residents experience a...  ...center. Soothing therapeutic venues are at our finger tips. Nearby Theater West Virginia and Tamarak cures your craving for the arts or... 

United Software Group Inc

Salesforce Business Analyst Job at United Software Group Inc

 ...Job Title: Salesforce Business Analyst Location: Milwaukee, WI Interview: Video Interview Description: Understand and document...  ..., and offshore team Act as a Mentor to Junior and Mid-level BAs Contribute to the Business Analysis Center of Excellence...